Thrall King
MEGA Judge
Acting Activities Coord
Posts: 237
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Post by Thrall King on Jan 25, 2007 10:27:18 GMT -5
Here is the most polished one that I am running.
Character: Thandore
Creatures: 2 Corpse Collector 2 Dimensional Menace 3 Dwarven Tunneler 3 Goblin Tag Team 4 Gossipmonger 2 Jared Firemonger 3 Mind Eraser 2 Rogue Recruiter 4 Shadow Walker 3 Slaver 2 Sneaky Snider 4 Snharpee 4 Tax Collector 3 Tree Top Poacher
Items: 3 Brainwashing Blade 1 Declaration of War 1 Ring of Charisma 1 Ring of Temporal Acceleration
This deck takes advantage of the invisible rogue for defense and then goes crazy at the end of your opponent's turn. I know there are not many copies of the items in the deck, but you only need a RTA and a DOW or ROC.
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Thrall King
MEGA Judge
Acting Activities Coord
Posts: 237
|
Post by Thrall King on Jan 25, 2007 10:39:31 GMT -5
This is the deck I call "Evil Shiny Monkey Shenanigans"
Character: Grimus Gravorcious
Creatures: 2 Bindakoo 3 Bone Dragon 3 Brainwasher 1 Braqmentar 4 Breath Stealer 3 Draken 2 Frost Sorceress 1 Grognoth Z'reck 2 Illusionist 4 Jojo 1 Phoenix 2 Plaguebearer 3 Reanimator 3 Rotting Zombie 2 Time Manipulator 2 Vasir, Eternal Dragon 2 Zombie Lord 2 Zombie Warrior
Items: 1 Ring of Zombie Lord
Spells: 4 Purify
Effects: 1 Oracle of Madness 1 Terminal Illness
The origin of the name of this deck comes from a saying one of my friends has. When ever a dirty combo is played in a game, he calls it "evil shenanigans". Also, when someone plays a card that is an immediate threat so that they can let their other cards go unnoticed, I call that a "shiny monkey".
This deck is designed for zombies with such combos as the Ring of Zombie Lord and 2 Vasir, Eternal Dragons. Sac a Vasir for Vasir and get a zombie too.
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Post by JChadbourne on Jan 25, 2007 18:39:29 GMT -5
This seams like it is an annoying deck to ply against, trys to lock you down with all the wizardsa dn breath stealer. How Consistant is it? How does it do against aggro decks? Why not put the Flyers in for evasion, if you are going to be tapping there creatures. No Cranials? I dont knwo about that. You need to make sure that you damage gets through, your character only has 10 life.
Seams like a turn one fireball ruins your day. i am not sure if I want to play a deck that cant keep up with wizards. You dont have to kill them just do a point of damage to them to that they abandon.
I also think that there are more "shiny monkeys" that should be added to it.
Thats my 2 cents...
I look forward to your responce
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Thrall King
MEGA Judge
Acting Activities Coord
Posts: 237
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Post by Thrall King on Jan 25, 2007 22:14:43 GMT -5
Yes, a turn 1 fb will screw me up, but it is not too much of a bother. I have played a few aggro decks with only a few loses b/c of player error.
This deck is meant to run on both the offensive and the defensive. I like a deck that can adapt, not to mention the combos that get me 3 or more zombies in one action.
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Post by redshirt on Jan 26, 2007 17:19:30 GMT -5
Did you try out any of the other Dark Union Rogues for the Thandore deck? If so, what did you find?
It seemed to me like Ravage Ransacker is a card to be used in most decks.
Why no Trade Agreement or Bibliotheque or Dust?
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Thrall King
MEGA Judge
Acting Activities Coord
Posts: 237
|
Post by Thrall King on Jan 27, 2007 11:55:22 GMT -5
Ravage is good, but this deck is more for keeping them in play until I take out my opponent. Sneaky just helps me get items.
If I were to use anothe DU rogue, it would be the Whipmaster. That way I could get a guild without interrupting the flow. Just grab a rogue that is invisible by default and it will keep that mechanic.
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